That's right! CS5 IS FINALLY HERE!! If you pre-ordered, you should be getting your copy any day. If you can't wait, go HERE and download the trial to play around, I mean work with, the new software. And, don't forget... NAPP has their completely FREE Learning Center for you right here (You don't even have to be a NAPP member!). For those who are NAPP members, you get a 15% DISCOUNT on purchases through the Adobe store. Log into your account at PhotoshopUser.com and look in the Discounts section to take advantage of it! And if you're a Kelby Training Online subscriber, you can check out all of the latest full classes on CS5 (Photoshop Power Session & Crash Course, HDR, Channels & Masks, 3D, Camera Raw, & much much more!) right here. And if you're not a subscriber but would like to be,…
So with all the excitement surrounding the pending release of Photoshop CS5 and the rest of the Creative Suite I feel it incumbent upon me to talk a bit about 3D in Photoshop because, like anything new or different, there are always divided opinions. Do I really need 3D? What will it do for me as a photographer or as a designer? Why is it in Extended and not Standard? Why is 3D even in Photoshop? While I cannot answer all of these questions I will at least start with that last question. Why 3D in Photoshop? I think a better question is why did it take so long to get 3D in Photoshop? To answer this let is first look at where 3D started in Photoshop and where it’s going. Look around the world right now. 3D is everywhere. Movies, TV and print…
Hey everyone! With Scott being out, I figured i'd jump in here and share a couple of things that i've found on the internet that I think you guys would enjoy Zacuto Knocking it out of the Park: The 2010 Shootout The folks over at Zacuto have been doing a bangup job at this passion project of theirs: The HD DSLR Shootout of 2010. As you know, there are a ton of people out there that are using DSLR cameras in the world of video. One of the common arguments that you've seen in this space is the comparisons between what these DSLR cameras can do and what traditional film in this space can do. The guys over at Zacuto decided that they would make a series that was impartial to vendors and actually go out and test the cameras with some of the…
First, thanks Scott for having me back; my postings here have afforded me an opportunity to reach thousands of passionate Photoshop users and in the case of JDI, I even had a mechanism to communicate with all of you and help turn some of your ideas into features. I’ve spent the better part of the last year showing early glimpses of Photoshop CS5 to people under NDA…I cannot tell you how nice it feels to discuss the release openly! There’s a whole lot to talk about…
The vast Photoshop ecosystem and Adobe.com have seen to it that our major feature set has been explained extremely thoroughly. You won’t have to look far to figure out what CS5 means for photographers, retouchers, illustrators, creatives, designers, 3D artists and much more – we have strong stories for all of them. What I’d like to do here is tell you about some of the tricks, polish and little known tweaks that went into making these features so magical – the inside scoop from the perspective of a product manager. Fear not…I’ll give you some great links to the big stuff too ;-)
Camera Raw 6.0
For any of you playing around with Lightroom Beta 3, you know all about the major changes to raw processing (better color, sharpening, noise, vignetting and effects – as before Camera Raw retains feature parity with Lightroom’s Develop module)…but one of my favorite ways to use noise reduction is in REVERSE. In the image below, you can see that heavy noise reduction and little (to no) detail can soften the image to the point where it almost looks like an illustration. Reversing Clarity is a popular way to soften skin, I think this will be too.
Another new feature in version 6.0 is Additive Grain; yes, it can be used to mimic TMAX 3200, etc. – but I think the real strength is establishing a bit of grain consistency prior to compositing images. Have you ever noticed how synthetic a 100 ISO image married to a 3200 ISO looks? With a sprinkle of additive grain (and it really doesn’t take much), the unbelievable is suddenly very realistic.
Last note on raw, while we have support for ~300 proprietary formats, all of the above (and more) could just as easily be done to a camera phone image (JPEG) or a scanned file (TIFF).
For those of you who liked the File Browser, you’ll love Mini Bridge (I know I do). From full-screen previews (spacebar) of any file (including your DSLR video) to multi-file operations like Panos, the new HDR Pro, batch, etc. – “MB” has you covered. Mini Bridge runs in a panel, so it’s right there in Photoshop…fast, convenient, scalable (MB can be an icon, stretched panel…even a photo tray – great for multi-monitors). I drive everything from Mini Bridge.
There is SO much to say about HDR; re-imagined from start to finish…but I want to focus on the most minor part of the UI and one of the most major parts of what makes the new Merge to HDR Pro so unique – “remove ghosts.” I believe that much of the abuse of HDR imagery (we’ve all seen it ;-) ) stems from a want to camouflage artifacts (namely moving leaves, branches, water, clouds, etc.)…”remove ghosts” solves that problem in a single click. I think this feature combined with a host of other major changes will allow people to shoot HDR; shooters that haven’t until now because of the compromise in quality (I count myself amongst them). In the case of ghost removal, the problem was so unique that we went beyond Adobe’s walls to an expert who focused solely on this one problem – thank you Greg Ward!
What about all of the people who like the dramatic aesthetic of HDR imagery, but either have older, single images or don’t want to bother with bracketing? You can thank Scott himself for insisting that we
Parental Sports Photography – My most Fantastic Voyage
Where do I start? Yeah that’s the same question I have been asking myself since Scott and Brad offered me the chance to be a guest blogger. First I am under no illusions that I am anywhere near a good enough photographer to share the same forum as Bill Frakes, Mike Olivella or any of the other fantastic photographers that have preceded me. I am just a very proud Dad who started out trying to take pictures of his son playing soccer. So I am both humbled and honored to have this chance and I hope that maybe a few of you will enjoy my ramblings and a few of my shots.
I started getting into photography about six years ago when my son was in the 6th grade and became starting goalkeeper for his middle school soccer team. I bought my first digital camera without much knowledge or thought. A Panasonic FZ-20, 5MP 10x zoom and I thought I was ready for SI! At first I was happy with my choice because I could take pretty good pictures of my son standing still in front of the goal.
But as soon as I started taking action shots the ball was blurry or my son was blurry and I never seemed to get the shot I wanted.
I wanted my pictures to just look
...Adobe Photoshop Product Manager, Bryan O'Neil Hughes! Bryan is stopping by to go into even more detail on some of the new features in Photoshop CS5, including Camera Raw, HDR Pro, the AMAZING new masking capabilities, and (of course) Puppet Warp and Content-Aware Fill :) He's got plenty of great examples to show off the new features, as well as links to videos and other resources that will help you get even more up-to-speed on CS5 than you already are, so make sure you stop by tomorrow to see what's in store! -Brad